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Loto-Québec > Responsible Gaming > Responsible Behaviour > Gambling Myths and Facts
There are many misperceptions about games of chance and gambling and the gaming situation in Québec. The following facts should help dispel the more widely believed held myths.

Fact:
It is impossible for anyone to predict the outcome of a game of chance, regardless of the game. The law of odds applies to all games of chance and gambling. This means that each draw and each throw of a pair of dice, for example, is independent of the previous and subsequent ones. Since the outcome is determined by chance, strategies of any kind are futile.
Myth:
A video lottery terminal (VLT) or a casino slot machine that hasn’t paid out for a while is "due" to pay soon.
Fact:
VLTs and slot machines are designed to pay out randomly. It is thus impossible to determine, control or predict the moment at which a prize will be paid out.
Furthermore, the payoff rate and the collection rate are two distinct concepts. It’s important not to get them confused. Find out more >>>
Fact:
Betting on a game of chance means essentially or otherwise knowing you’re going to lose. The more you play, the more you increase your odds of losing the money bet on each game. Of course, some people occasionally do win more than the amount they bet. A monetary loss, however, is inevitable for those who play on a regular basis.
Winning a substantial amount of money in any game is a question of luck and the odds of losing are always greater than the odds of winning. For instance, the odds of winning the Super 7 grand prize with one ticket are 1 in 20,963,833.
Source: The responses to the above-mentioned myths were derived from or inspired by information supplied by the Centre québécois d’excellence pour la prévention et le traitement du jeu (in French only).

Fact:
According to a study conducted in Québec in 2002* [PDF format, in French only, 606 KB - Help], the three most popular gaming activities are:
Among the other more popular games of chance and gambling, we find: betting on card games among friends and family (10%), bingo (9%) and video lottery terminals (8%).
*Source: Ladouceur, R., Jacques, C., Chevalier, S, Sévigny, S., Hamel, D., and Allard, D. (2004). Prévalence des habitudes de jeu et jeu pathologique au Québec en 2002 (in French only). Québec and Montréal, Université Laval and Institut national de santé publique du Québec.
Fact:
According to a study conducted in 2002* [PDF format, in French only, 606 KB - Help], pathological gambling is not on the rise in Québec. In fact, the number of potential compulsive gamblers among Québec’s adult population dropped to 0.8% in 2002 from 1% in 1996.
*Source: Ladouceur, R., Jacques, C., Chevalier, S, Sévigny, S., Hamel, D., & Allard, D. (2004). Prévalence des habitudes de jeu et jeu pathologique au Québec en 2002 (in French only). Québec and Montréal, Université Laval and Institut national de santé publique du Québec.
Last update: April 10, 2007